If you *do* like doing at least a few dozen Recurring Quests a day then a Chateau Frontenac should be among your first great buildings. You probably still will want one eventually as there's some rather large rewards from Story Quests you'll be doing anyways. If you *don't* particularly enjoy that style of play then Chateau Frontenac will be a lower priority for you. A further note that if you're trying to get advanced troops without losing a quest slot in Colonial Age, you should also support the south (fight against the north and leave the south untouched) so as not to get asked to take Las Penas by the story. Garrincton must be taken to move to the Progressive Era map. The trigger for unlocking the bonus line is taking both Garrincton and Las Penas. It's important if you care about your quest slots and want to work the Industrial Age map early that you *not* take Las Penas (the Southwestern US). It *is* possible to lose your quest slots to Bonus Quests you cannot complete in your current age - specifically the Canada/Mexico line is not completable until Industrial Age but can be unlocked at any point as it triggers solely off map progress. This can be one of the most efficient ways of making current age goods in the game. ![]() The main use of Chateau Frontenac is to combine it with Recurring Quests that you do many times a day to get a whole bunch of random rewards. These pay out a "Random Reward" - 1/7 chance each of a "small coin" reward or "small supply" reward, 5/14 chance of "5 goods of current age", and 1/14 chance each of "random blueprint", "forge points" (medium FP pack before Space Age Mars, then 10 FP to your bar instead), "large coin" reward, "large supply" reward, "20 diamonds or X medals" (first time hitting this for each specific recurring quest will be 20 diamonds - each time after that will be medals). Normally to get to these you quickly complete or abort each Side Quest that comes up. They will start showing up in any open quest slots when you have no other quests to fill them.
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